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AlexBafael keeps dishing out Combo Guides for Street Fighter V’s Warriors and their highly educational. Now, he has added footage focused on Alex, the first post-launch DLC character, to his excellent playlist aimed at helping newcomers and veterans alike get a head start once the game releases.

As with his previous videos in his Bread and Butter series, Bafael lays out easy options for anti-airs, go-to punish combos, Crush Counter combos and more. If you’re considering picking up Alex in Street Fighter V this guide will be a good start of your journey.

Below you can find a small portion of the written tutorial with notes and damage values, you can get a full version here.

Anti airs:

EX knee – appears to have upper body invincibility, works from really close or really far, knocks down, high damage, probably the best anti air alex has. Costs a bar, though.
f+HP – really good hitbox, works from surprisingly close and far, rarely seems to trade and often hits the opponent so high up you get a crush counter. From here you can easily juggle MK slash elbow (even into super) or EX elbow.
st. LP – fast, very tall hitbox, and pretty good anti crossup box. Leads to a nice fifty fifty after it works.
cr. HP – knocks down, tends to trade if you do it late or go under if you do it too close. Both hits juggle into LP flash chop (and then super, if you like) or EX knee. Note that EX knee does significantly more damage than LP chop.
LK knee – No invincibility here but really high damage and really fast startup. Quite rewarding on hit but requires decently quick reactions and loses to early air normals.
jump back LP – works as an anti air from closer range than his st. LP, but st. LP is almost always better.

!!!NOTE that Alex can get counter hit combos where other characters normally couldn’t, such as punishes, by merit of his v-skill. As such, “counter hit only” combos will be all throughout this guide, denoted by “CH” starters.EX knee – appears to have upper body invincibility, works from really close or really far, knocks down, high damage, probably the best anti air alex has. Costs a bar, though.
f+HP – really good hitbox, works from surprisingly close and far, rarely seems to trade and often hits the opponent so high up you get a crush counter. From here you can easily juggle MK slash elbow (even into super) or EX elbow.
st. LP – fast, very tall hitbox, and pretty good anti crossup box. Leads to a nice fifty fifty after it works.
cr. HP – knocks down, tends to trade if you do it late or go under if you do it too close. Both hits juggle into LP flash chop (and then super, if you like) or EX knee. Note that EX knee does significantly more damage than LP chop.
LK knee – No invincibility here but really high damage and really fast startup. Quite rewarding on hit but requires decently quick reactions and loses to early air normals.
jump back LP – works as an anti air from closer range than his st. LP, but st. LP is almost always better.

!!!NOTE that Alex can get counter hit combos where other characters normally couldn’t, such as punishes, by merit of his v-skill. As such, “counter hit only” combos will be all throughout this guide, denoted by “CH” starters.

Punish combos:

st. HP xx MP flash chop (162 damage, 285 stun) – Not very damaging but leaves you close and +3, so great for a mixup between alex’s command grab and blockstrings. Good after jump in combos and when you don’t have time to HP chop, but you can also do st. HP xx MK slash elbow for a bit more damage and a knockdown if you have charge. f+HP, LP xx LP chop does similar damage and more stun but loses the follow up mixup
HP chop xx backdrop (216, 375) – Can’t follow a jump but does more damage than the previous meterless combo if you have time to get it out. Note doing EX command grab adds 40~ damage and 50 stun which is not ususally worth it. Also note that this is almost always better than his 1 bar combos that don’t start from HP chop.
cr. HP xx EX knee (234, 330) – Unlike most characters, it’s absolutely worth it to spend a single bar in most alex combos, he gets a substantial increase in damage for his meter invested.
st. HP xx MP flash chop xx CA (442, 285) – super version. Again, if you have charge you can do MK slash elbow into super instead for 451 damage, 330 stun, a substantial improvement.

CH st. HP xx HP chop xx backdrop (301, 515) – Max damage meterless if you have a v-skill stocked. Note that it swaps sides. One bar options don’t add substantial damage here, and super conversions just use MP chop or HK slash elbow into super.
CH st. HK, st. HP xx MP chop (253, 435) – Notably lower damage than the above combo but leads to a mixup, keeps the opponent on the same side, and builds v-meter. Note that you now ALWAYS have time to charge MK slash elbow if you’d prefer the extra 8 damage and knockdown to the mixup.
CH st. HK, st. HP xx MK slash elbow xx CA (506, 475) – when going into super, MK elbow is always preferred.

Crush counter punishes:

Alex’s crush counter punishes are off f+HP and st. HK, and are mentioned elsewhere in the guide though I’ll reproduce them below. Despite the fact that CH st. HP xx HP chop combos do slightly more damage than the equivalent meterless crush counter combo, crush counters build V-meter, keep screen position, end in resets when meterless, and do more damage if using any meter.

Note that after scoring a dizzy, these are some of alex’s strongest enders.

CH st. HP xx HP chop xx backdrop (301, 515) – meterless max damage, not actually a crush counter
CH st. HK, st. HP xx MP chop (253, 435) – meterless setup
CH st. HK, st. HP xx MK slash elbow xx CA (506, 475) – super
CH st. HK, st. HP xx trigger, st. HP xx sledgehammer xx backdrop (370, 635) – trigger
CH st. HK, st. HP xx trigger, st. HP xx sledgehammer xx MP chop xx CA (515, 585) – trigger+super
CH st. HK, st. HP xx sledgehammer xx backdrop (351, 610) – already in trigger
CH st. HK, st. HP xx sledgehammer xx MP chop xx CA (519, 540) – already in trigger, super

 

These Combo Guides will be an excellent starting point for newcomers and Street Fighter veterans.

Street Fighter V is out now on Playstation 4 and PC.

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Kevin "Method" van Dongen

Ain't no thing like me, except me. I am the biggest half behind this website and love to write about my deep love for fighting games, (J)RPG's and Destiny. Really do not like Call of Duty and absolutely love pizza.

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