Ain't no thing like me, except me. I am the biggest half behind this website and love to write about my deep love for fighting games, (J)RPG's and Destiny. Really do not like Call of Duty and absolutely love pizza.
The launch of Street Fighter IV for PS4 wasn’t a clean and good one, but with the latest patch we hope the game is better now.
The Ver.1.02 Patch has launched yesterday and while it adresses some of the more game breaking glitches, there still is no change in the start screen. Like i said in my review for USFIV the start screen is one of my biggest irritations, that being said, the patch note seems to adress the more important issues.
The following issues have been patched:
Reduced Interface lag within menus.
Addressed disappearing projectiles.
Fix Decapre’s teleport animation.
Fix Rolento audio glitch during victory screen.
Fixed missing SFX for Red Focus Attack.
Fixed Akuma’s stomp SFX not playing.
Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu.
Removed extra character that was sometimes displayed in the Leaderboards at the end of a player’s name even if they have not set it to be there.
Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed.
Addressed online IDs not appearing correctly.
Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position.
Anisotropic Filtering (AF) changes to decrease blur.
Fixed appearance of white box after backing out of a command list menu.
Addressed Fight Request in Arcade Mode (Arcade | Arcade).
Source: Reddit/Street Fighter