Ain't no thing like me, except me. I am 50% of the awesome people behind this website. I enjoy writing about my deep love for (J)RPG's, fighting games, and Destiny. Really do not like Call of Duty and Battle Royale games. Absolutely love Sushi and Burgers.
Capcom is back with another update on Street Fighter V’s servers.
After a troubled launch, Street Fighter V’s servers are updated regulary and they have improved quite a bit. Capcom shared another update on the fixes implemented on their servers.
Matchmaking for Ranked and Casual battles is continuingly being improved for most users. Throughout the weekend and after the server reset, most players should be matched up with opponents at a quicker rate than before.
Capcom understands players in Europe, the Middle East and some other territories are still running into issues with slow matchmaking. The server team is aware of this and will be continuing to look for ways to improve this issue.
Their goal is to provide the best online experience for all users, and if you are not in a region that has a large number of users with stable connections it will take longer to find a suitable opponent. Again, Capcom will continue to look at this issue and find ways to circumvent longer than intended wait times for matchmaking.
Improvements to Battle Lounges have been made in that users should not get disconnected once they are in a lounge. That said, the ability to search and join Battle Lounges still needs improvement as it is not functioning as intended. Capcom will be looking at this over the coming weeks and hope to fix the issue soon.
Capcom will be continuing to work over the weekend to implement more improvements, so once again, follow @SFVServer on Twitter for more updates and tweet with any feedback.