Ain't no thing like me, except me. I am the biggest half behind this website and love to write about my deep love for fighting games, (J)RPG's and Destiny. Really do not like Call of Duty and absolutely love pizza.
Replay: VHS is not dead is a one of a kind puzzle/platform game that has found its way to Playstation 4, Xbox One and WII U this week. It’s not that often you come across a game that features clever level design, awesome retro pixel art and brain breaking puzzles.
The game was created by a student team from the Institute of Internet and Multimedia, and is published with Neko Entertainment’s support. VHS is not dead has had a good start on Steam last summer and finally the game came to home consoles. The game has won several prizes amongst different organizations and after playing the game I’m not surprised it did.
The game starts with our game’s protagonist, Harvey Hachess, renting some VHS tapes, it’s obvious he loves the video store chick. While walking home something strange happens to him. When he finally comes him he starts watching his rented movies and he’s sucked into his television, Harvey must escape a series of movie-themed puzzle rooms by cooperating with the characters he meets.
Replay: VHS is not dead is a co-op game where your partner is your past self. It’s not like we did actually time travel or anything, we do that on Sundays. The game is simple yet elegant and unique. You’ll take control of a single “actor” at a time and try to complete some basic, or advanced puzzles. However, there are more than 1 “actors” in each scene, depending on difficulty there could be up to 5 “actors”. You must combine the “actors” movements and actions to resolve the level puzzles. Each character has to reach a certain fixed point in the level. You’ll have to hit rewind on your magical remote once you’ve done the actions with one “actor” and take control of another “actor” and do their part. You’re previous controlled character will no playback your previous movement and that’s how you’ll reach your goal. You will be able to play one or multiple actors as many times as necessary, to synchronize their actions and moves.
This Replay principle is the game’s key feature, which works in more ways than one and the whole game is build around this feature. However, I tried to complete as much puzzles as possible with just 1 recording per character, thinking ahead to minimize the rewind function as a neat way to complete some levels. The more difficult levels need replays and some of these puzzles are frustrating and can consume quite some time. Things take a turn for the worst when you have to fight one of the game’s bosses. These puzzles are the most memorable and rewarding challenges in Replay: VHS is not dead. There’s a real sence of threat in these levels and the puzzles are more difficult than in the “normal” levels. These bosses are a real pain in the ass and will need your full attention. They’re hectic, complicated and stressful, but once you have completed one of these bosses you’ll get a very rewarding feeling, it’s one of the best feelings in the world.
Replay: VHS is not dead features about 70 levels in 4 different movie-based universes, with records to break and a secondary objective for each level. The game gives you a lot of gameplay for its cheap price, you can pick it up on Playstation 4, Xbox One and WII U for $9,99/€9,99