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Capcom is back with another update on Street Fighter V’s servers.
After a troubled launch, Street Fighter V’s servers are updated regulary and they have improved quite a bit. Capcom shared another update on the fixes implemented on their servers.
Disconnecting Players (aka Rage Quitters)
Capcom is well aware of the problem of players disconnecting before the match ends to retain their League Points and their win streaks. Thanks to all of the players who have brought this to their attention.
Capcom is working on a permanent solution to this problem, though they don’t have an exact date to share with you at the moment. That said, they are going to take direct action starting next week to punish those players who are abusing the system.
This punishment will be severe for the worst offenders, but Capcom will need the community’s help with this. They will follow up with more details next week, but over the weekend, please record every instance of rage quitting you encounter. The best way to do this is to use the SHARE function on the PlayStation 4 after the match has concluded, though any video evidence will suffice (Twitch archives, local recordings etc.).
Much like the last update, matchmaking for both Ranked and Casual modes is working as intended for most users, but Capcom does understand this is not the case for some players in Europe, the Middle East and various other regions. Several improvements were made this past week that should have decreased the wait time for many users in those territories, but Capcom will continue to monitor the situation and will provide updates when additional improvements are made.
Capcom will be continuing to work over the weekend to implement more improvements, so once again, follow @SFVServer on Twitter for more updates and tweet with any feedback.