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All Destiny 2 news! Visit new worlds, gain new abilities and find new gear. Everything you love on Earth is gone and we have to get it back; let’s do it for the puppies!

* Updates are added a the bottom of the post.

At GamesCom 2017 we gave Destiny 2 two well-deserved rewards, “Best Shooter” and “Game of the Show”. Luckily, there were a lot of guardians standing in line to play some PvP and get a t-shirt, emblem-code and can of Rockstar energy drink (promotion for in game loot). So far, we are loving all the changes Bungie has made to the game, and for those of you who haven’t fully read up on everything, we have listed all the available info below and will keep updating this post as we near the release date of September 6th.

Check out all trailers in one playlist >>> right here <<<

Explore 4 Fantastic New Worlds

EDZ
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EDZ or European Dead Zone is the largest open world we have seen in Destiny to date. You can roam a lush forest, an abandoned city, underground cave-systems and a Red Legion military base. According to the latest rumors, a part of the forest isn’t all that lush but haunted. Maybe to the Raid or a Strike, but we’ll have to wait and see for ourselves. You will also find the new social space “the Farm” here, base of Hawthorne – a new NPC – and probably your faction leaders as well.

Nessus
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Nessus is a planetoid where the Vex occupy the lands and the “Inverted Spire” Strike takes place. The Vex modified this planetoid to look like Venus and the Cabal are mining there for something hidden below the surface.

Titan
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This moon of Saturn is the home base where Commander Zavala seeks refuge and strengthens to fight Ghaul. On this Golden Age world is no landmass at all, only oil-rig style platform on which you move around. Rumors say there are some spooky things involving wizards going on in the deepest part of the structures on Titan…

Io
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Before the Traveller landed on Earth, it first visited this sulphuric moon of Jupiter. The connection and lore between Earth and Io is significant, and Ikora Rey is exploring the moon to find out the secrets of the Traveller.

Destiny 2 Gameplay Changes and New Content

Quite a lot has changed in Destiny 2 compared to Destiny the First. We won’t rehash every Destiny system here, but instead offer information from the Destiny 2 gameplay reveal of most use to returning veterans:

  • Everyone starts fresh even if they import a character.Bungie wanted to “break bones” with game design. No guns, no levels.
  • The primary, secondary and heavy weapon slot systems have been axed. Players can now equip a kinetic, energy and power weapon.
  • Weapons no longer feature random rolls.What you see is what you get, every time.
  • Weapons have a mod slot in Destiny 2.That may mean skins rather than attachments can be added.
  • Armour stats have changed to “armor, agility and recovery”.No more Intellect, Discipline and Strength.
  • There is no need to go to Orbit when moving between activities.A seamless Navigator gets you into the action faster.
  • Players can now open the world map anywhere.The map will show public events and discovered activities.
  • NPCs will populate social hubs in gameplay spaces.Chat with NPCs to pick up story quests and leads on other activities.
  • Clans are now an in-game feature.You’ll have a banner, emblems and rewards for every clan member now.
  • There will be matchmaking for raids and other activities.It’s called Guided Games and it extends to all kinds of activities, no more waiting for clan members to make it to your fireteam.
  • Guided Games are only available for normal difficulty activities.You can still use it to matchmake Raids, but not the heroic versions.
  • There are new activity types.The full list revealed so far is Story Campaign, Strikes, Patrols, Quests, Public Events, Crucible (returning), as well as Adventures, World Quests, Lost Sectors and Flashpoints (new).
    • Adventures are side-missions granted by NPCs.
    • Lost Sectors are dangerous dungeons, again unlocked through NPCs.
    • Flashpoint is a weekly PvE event with Nightfall-tier loot.
    • World Quests are an upgraded form of Adventure.
    • The first Raid is about “a place you’ll believe is real” and called “the Leviathan”.
  • Grimoire cards will not be returning. All lore will be in-game instead.
  • All Destiny 2 activities are hosted on a dedicated server. No host migration as in Destiny the First – but there are still some P2P elements though.
  • Returning players will be rewarded in Destiny 2. Bungie is keeping most of it secret, but there are some emblems you can earn right now.

Destiny 2 Crucible

Bungie has made significant changes to PvP in Destiny 2, designed to make firefights more intense. For starters, unlike the first game, Destiny 2 PvP modes will be mostly 4v4, as opposed to 6v6.You’ll still receive limited supplies of more powerful ammo, but only the first player to chest gets power ammo. That means there’s a much smaller chance of having your whole team go down while crowding around the ammo crate – and fewer chances per player to use their big guns. Since power weapons also include things like shotguns, this should mean we see players more reliant on primary weapons than ever before.

Bungie has revealed a new Destiny 2 PvP mode called Countdown in which teams are designated offense and defense, and play one round in each role. The attacking team must deliver a bomb to the defending group’s base, and keep it safe long enough for it to explode. Revives are limited. Another new PvP mode in Destiny 2 is Survival. In the mode, players only have a limited pool of revives to share out amongst their whole team; once you’ve run out, death is permanent for the rest of the round.

The developer has also made significant changes to Control mode in Destiny 2. Teams will start with control of one zone each, can capture zones without neutralizing them, and capture zones more quickly. However, they’ll no longer enjoy a capture speed bonus for having multiple players on one control point. So far, Bungie has shown off four Destiny 2 PvP maps, the most unusual of which is the alien Endless Vale on Nessus. On Earth, the more familiar Midtown takes us back to the European Dead Zone and Vostok is set around the Iron temple on Felwinter Peak. The Altar of Flame is a new Mercury map.

Private matches will not be available in Destiny 2 at release, but on the other hand, there may be some sort of ranked play system in place then or soon after, along with the new Trials of the Nine.

Destiny 2 Subclasses

Destiny 2 adds at least three new subclasses – one each for Hunter, Warlock and Titan.

  • The new Hunter subclass is called Arkstriker. The super summons a staff of Arc.
  • The new Warlock subclass is Dawnblade. The super summons a sword of Solar.
  • The new Titan subclass is Sentinel. The super summons a Void shield, which can be thrown.

The new Destiny subclasses seem to replace subclasses from the first game – Hunter Bladedancer, Warlock Sunsinger and Titan Defender. Bungie has said the Sunsinger’s resurrection super was boring – but that it’s possible we’ll see other support-focused subclasses in Destiny 2 one day. We haven’t been too impressed by some of the returning classes; Gunslinger is very weak in PvE, judging by the beta.

Weapon System

 Perhaps the most noticeable change to how Destiny 2 looks and feels is in the weapons system. The original game had three weapon slots: primary, secondary, and heavy. Primary weapons were guns like automatic rifles, revolvers, and burst firing guns. Secondary weapons were sniper rifles and shotguns (as well as fusion rifles and side arms), while heavy weapons were exclusively large machine guns, rocket launchers, and, later on, swords.

Now, in Destiny 2, weapon slots are divided between kinetic, energy, and power weapons. Kinetic weapons still feel like standard primary ones: you have your hand cannons, auto rifles, pulse rifles, and so on. Yet energy weapons are now a kind of hybrid class that consists of any non-power weapon with an elemental charge. That means side arms, but also any hand cannon or auto rifle with a solar, void, or arc flavor to it. In other words, your loadout can consist of a hand cannon in one slot and an elemental auto rifle in the next. This brings up a lot of interesting new combinations — imagining taking down an enemy’s solar shield with your auto rifle and then swapping quickly to a hand cannon to land some head shots when his defenses have evaporated.

The power weapons are now where every one-hit-kill weapon has been grouped together. That means shotguns, fusion rifles, sniper rifles, rocket launchers, and the all-new grenade launcher are all in one category. You can only have one equipped at any given time. In my time playing the beta, this created an interesting dynamic. Firefights remained long-range at first, as every player used the new submachine class or relied on a hand cannon or auto rifle. But as the power weapon counter went down, players began stocking up on shotgun, sniper, and rocket ammo and the fight took a radical shift toward more hectic, close-range and one-shot play.

M.E. Chung told that this was designed to make Crucible more friendly and less about who could either close the distance faster and pull off that shotgun blast or camp and nail a sniper headshot. “Destiny 1 could have been better on the readability scale,” she said. “One-shot kills suck when they happen to you.” She added that Bungie wants Destiny 2’s multiplayer to be “learnable and watchable experience,” so that when you die you learn something new. This inevitably means less dependence on a “meta” weapon type and more strategic use of supers, latent abilities, and unique load-outs.

Destiny 2 Standard, Special Limited and Collectors Edition

Destiny 2 (Digital) Standard Edition € 69,99 SRP
A digital/ physical copy of Destiny 2.

Destiny 2 Digital Deluxe Edition €109,99 SRP
A digital copy of Destiny 2, Expansion Pass, Legendary Sword, Legendary Player Emote, Cabal Empire Themed Emblem and a PS4 dynamic theme.

Destiny 2 Limited Edition € 99,99 SRP
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A physical copy of Destiny 2, Expansion Pass, Legendary Sword, Legendary Player Emote, Cabal Empire Themed Emblem, Limited Edition SteelBook Case, Cabal-themed Collector’s Box, Cabal booklet, Cabal Schematic, Cabal Postcards and Cabal Military Pawns.

Destiny 2 Collectors Edition € 239,- SRP
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A physical copy of Destiny 2, Expansion Pass, Legendary Sword, Legendary Player Emote, Cabal Empire Themed Emblem, Limited Edition SteelBook Case, Cabal-themed Collector’s Box, Cabal booklet, Cabal Schematic, Cabal Postcards, Cabal Military Pawns, Frontier Messenger Bag, Frontier Kit, Solar USB charger with light, Paracord and Solar blanket.

[Update September 1st]

Destiny 2 fans may be disappointed to find out that Raids have been delayed beyond the release date. Destiny 2 has a September 6 release date on PS4 and Xbox One, but the Leviathan Raid won’t be ready until a week later. Perhaps not surprising given that Raids are endgame activities, but the opening Raid “the Leviathan” will go live at 6 PM BST on September 13.

“If you have witnessed the race to become the first to topple the final boss, you know we keep Raid info well under wraps,” Bungie explains. “These are your moments to discover – your mysteries to solve. We’ve given you the when. You will soon discover the who, the what, and the where. Together, as a team, you might even discover the how.” The opening Destiny 2 Raid will be followed two days later with the Destiny 2 Trials on September 15. Nightfall activities will be ready to go at launch. The news comes as Bungie announces plans to hold another beta.

Destiny 2 will contain a brand new Guided Games feature, which lets players link up with Clans to participate in Raids. The Guided Games feature will launch as part of a soft beta for a selection of solo players. Bungie explains: “For Guided Games to have a successful launch, we need time for enough players to form into real Clans and be ready to guide other Guardians.

“If there are too many solo Seekers and not enough Clan Guides, the queues for matching will be quite long. Therefore, we’re going to roll out Guided Games as a limited-access ‘soft beta’, where only a select number of solo players will be able to use Guided Games for the Nightfall on 9/12. “This will allow us to slowly ramp up players over the course of September (and allow Clan populations to grow) so that everyone has a great experience.”

The Guided Games feature will be tested with greater numbers on September 26. “During the Guided Games Beta period, we need your Clans to fully test the system at scale,” Bungie continues. “All Clans will be able to guide solo players, so once you’ve mastered the Nightfall, Fireteam up and guide solo players to the highest heights.  “You may meet some new friends along the way.”

Nightfall Guided Games Beta: September 12th, 10 AM
30-50% of players will be given seeker access, depending on clan participation in Destiny 2 during the first week.
Nightfall and Raid Guided Games: September 26th, 10 AM
Target: 100% of players will be given seeker access.

[Update September 4th]

As we approach September 6, more and more details a revealed, we now learned the following on Destiny 2.
In Destiny 2, Light Level has been changed to Power Level. The Max Power Level for Destiny 2 at launch is 300 but will rise with the release of the first expansion in December. This expansion will feature Osiris and apparently is called “the Curse of Osiris”. Story wise we will follow the path Osiris has taken to acquire Vex technology to fight off enemy forces, but Osiris got into trouble doing so and we have to find out the details and possibly even save him.

Furthermore, we now know that those micro transactions are no longer a requirement to buy stuff from Tess Everis. The Silver you want to spend in the Eververse can now be earned in the game itself. And the Strange Coins we needed to buy stuff from Xur are being replaced with Legendary Shards. These are rewarded after completing several activities or when you dismantle Legendary or Exotic gear. It will still be a grind, but you are more in control of how you will be grinding Destiny 2 for it.

PvE Activities

Though, Bungie already revealed the total number of PvE activities we are going to get in Destiny 2 as well as number of cut-scenes. But this time, we are here to learn about PvE Activities on each Planet (EDZ, Titan, Io, Nessus). Below is the table that includes that leaked information about PvE activities on every planet:

Planets Adventures Lost Sectors Public Events Scannable Objects
Nessus  7 5 33 37
Io  5 3 15 28
Titan  5 3 8 23
EDZ  13 16 35 41
Total  30 27 91 129

So, there we have it! If you’re thinking about Flashpoints not being mentioned above; basically, Flashpoints are weekly missions like Nightfalls/story missions that will reset every week. So, that is why they are not added into above list. Bungie also revealed that in Destiny 2 — there will be a heroic version of Public Event as well. If heroic versions are completely different than the normal versions, these would definitely increase the total number of Public Events in-game.

Plus we added a video with all cinematic trailers including the Live Action trailer into one for easy viewing, so enjoy:

Destiny 2 will release on September 6, 2017 on PS4 and Xbox One. The PC version of Destiny 2 will release on October 24, 2017.
Stay tuned to our website and Facebook for any updates on Destiny 2. Visit our YouTube channel for all Destiny trailers including the all new Live Action trailer!

About author

Jorge Wolters Gregório

Gamer dad who loves the classics, indies, racers and the occasional shooter. Have been in the industry for well over a decade and am as enthusiastic as ever! #4theplayers