Gamer dad who loves the classics, indies, racers and the occasional shooter. Have been in the industry for almost two decades now and am as enthusiastic as ever! #4theplayers
In less than 50 days the 11th edition of GamesCom 2019 will take place together with the third Devcom, both hosted at the Koelnmesse in Cologne. We’ll give you a sneak preview about what to expect here, and off course check back after the event for all the interviews and reviews. Let’s take a look at “the Heart of Gaming” GamesCom 2019!
GamesCom, the world’s largest event for computer and video games, is opening its gates for games fans from around the world, and this year with an additional hall level! As a result, GamesCom 2019 is growing for the first time to around 210,000 square metres, which is around 5 percent more than in the previous year (2018: 201,000 square metres). Several hall sections of the entertainment area are also being revised and additional measures are being implemented for the improvement of quality of stay.
A larger area and the untangling of visitor hotspots should considerably improve the quality of stay at GamesCom 2019. Additional measures are the broadening of the corridors, additional catering and lounge areas for visitors, as well as the newly introduced evening ticket. In total, the entertainment area of GamesCom 2019 encompasses halls 5 to 10 and 11.3, as well as the outdoor event section (P8). In the (new) hall 11.3, the event arena, visitors can look forward to a special event program that differs clearly from other event areas of GamesCom. More information on the concept and the highlights of the event arena will follow in a few days. Hall 10.2 will contain the new indie village, the retro area, the GamesCom campus and the family & friends section. The merchandise area will once again increase significantly and is located in hall 5.2 and in parts of hall 5.1. The latter is also the new home of the popular cosplay village. As usual, visitors will once again find the outdoor area in P8 (car park behind hall 8). The business area is in halls 1 to 4.
“The expansion of the area and the adjustments in the entertainment area are the result of several factors. For one, the increasing demand for exhibition areas or enlargements in the entertainment halls means a need for additional space for new formats. At the same time, we have placed the improvement of quality of stay for visitors on the agenda as one of the central goals for 2019, and the various measures are paying off precisely here. For another thing, it is also the increased reinforcement of the event character of GamesCom that makes additional areas and an adjustment of the hall plan necessary. The goal is to offer visitors even more entertainment around the theme of computer and video games, and to thus enable our community an even better GamesCom experience”, says Tim Endres, Director GamesCom, Koelnmesse GmbH.
“The focus of GamesCom 2019 is on the fans. Which is why we want to design the visit to GamesCom to be considerably more comfortable and will be implementing a whole series of measures this year to realize this goal. These include new sections, the untangling of visitor hotspots, the evening ticket, wider corridors and additional areas for relaxation. In this way, we are reacting to the greatly increased interest of visitors and exhibitors in GamesCom”, says Christian Baur, Head of GamesCom with game – the Association for the German Games Industry e.V.
Games fans from around the world can also look forward to a great gamescom in 2019. Among others, the following renowned companies of the computer and video game industry have secured their place at gamescom 2019: 2K Games, Bandai Namco Entertainment, Bethesda Softworks, Capcom, Deep Silver, ELECTRONIC ARTS/EA Games, facebook, Google, Microsoft/Xbox, Nintendo, Sony PlayStation, Square Enix, THQ Nordic, Ubisoft and Wargaming. In addition to the new products of the exhibitors, the top theme of eSports will also be present at gamescom.
Devcom takes place from 18-19 August prior to GamesCom 2019, within Koelnmesse’s Congress Centre East in Cologne, and expands the world’s biggest event for computer and video games by an international conference for game developers. Devcom’s 3rd edition offers its attendees a rich conference program presented on more than 8 stages by top-notch speakers who share their knowledge and experience in valuable talks, panels, workshops and keynotes. Among them:
- Pia Jacqmart (Cyanide)
- Jehanne Rousseau (Spiders)
- Whitney Clayton (Compulsion Games)
- Jason Hickey and Dustin Brown (Insomniac Games)
- Christian Pana, Adam Olsson and Simon Koudriavtsev (Ubisoft Massive)
- Catharina Bohler (Sarepta Studio)
- Elena Nikolova (Snapshot Games)
- David Fox & Noah Falstein
- Ryuichi Nishizawa (Wonderboy-Serie)
- Goichi „SUDA51“ Suda
and more than 70 additional speakers.
The expo floor is the event’s heart and center, including a large matchmaking and HR area, as well as the indie exhibition with roughly 50 indie teams on-site. More than 250 companies, 3000+ international attendees and company representatives make Devcom the perfect event for you to find future business partners or clients, or to simply grow your industry network. The icing on the cake: the first edition of the ‚Devcom „Ellie“ Awards‘ followed by the Devcom Sunset Party, as well as the Devcom Developer Night. On Monday morning, Devcom opens its doors for the Women in Games Breakfast, which also grants access to those who do not have a Devcom ticket.
Please find further detailed information at: www.devcom.global
Partner Country 2019
The Netherlands is the official partner country of GamesCom 2019. Koelnmesse GmbH, game – the Association of the German Games Industry, and the Dutch Games Association have signed a partnership agreement. With the Netherlands assuming this official role, Koelnmesse has secured a partnership with a growing games market that is also home to a diverse spectrum of games developers – from indie studios and serious games specialists to the producers of international blockbusters. The Netherlands also has large numbers of e-sports fans. This makes the country an ideal partner for GamesCom 2019, both in terms of its market potential and its industry specialisms. As GamesCom’s partner country, the Netherlands will represent international exhibitors at Europe’s leading business platform for the games industry from 20 to 24 August 2019.
“I’m delighted that GamesCom 2019 has a very special partner country with the Netherlands. For both our exhibitors and our visitors, the Dutch are our neighbors and have always been very well represented at GamesCom . This is something we want to build on this year, and we hope to be able to welcome even more of our Dutch neighbors as visitors in the business and entertainment areas, at Devcom or the GamesCom city festival,” says Felix Falk, Managing Director of game and co- organizer of GamesCom .
“The Dutch gaming landscape is characterized by hundreds of studios, combined with a minority of larger, internationally well-established companies. The Netherlands offers a healthy working climate that fosters creativity and originality by providing the right mix of freedom and support. GamesCom is the single most important international event for Dutch game developers. That’s why we’re really excited that the Netherlands will be the partner country for GamesCom 2019. Its impact and influence not only supports Dutch companies in evolving on a professional level – it also provides a platform where we can meet gaming-focused minds and get down to work on things together – you can’t get more Dutch than that,” says Horst Streck, Chairman of the Dutch Games Association.
For those who want to be at GamesCom 2019 live, all still available tickets and further (travel) information can be found under www.gamescom.global
And if you want to let us know which developers to interview or games to check on the show floor, just let us know on any of the social media!